Possible workaround (thanks to https://github.com/ValveSoftware/steam-for-linux/issues/5717#issuecomment-722798797 ) :
shadercache in the secondary libraryln -s target link ) to existing shadercache in main default mandatory library.I'll test it and update here when the problem will arise.
Your system information
Please describe your issue in as much detail as possible:
Steam fails to detect existing
shadercachewhen re-adding a steam library. The wholeshadercacheis re-downloaded (+background processing)Steps for reproducing this issue:
5 Quit and relaunch Steam. If necessary, add manually the large library. All games are detected.
6 Steam does not detect the existing
shadercachefrom the large library and starts to download-queue shaders for the whole library.What is expected :
At step 5, I expect Steam to detect existing
shadercachewhen he detects all installed games.