protonscr

Celeste fails to launch due to a SIGABRT during SteamAPI_Init

steamclosed 3rd party gameDistro Family: Arch
ValveSoftware/steam-for-linux#7750 · opened 2021-04-15 by kforney · updated 2021-08-03 · 4 comments · github
Kkforney 2021-04-15 github

Your system information

  • Steam client version (build number or date): Built Apr 12 2021, at 18:51:43 (package version 1618256785)
  • Distribution (e.g. Ubuntu): Arch
  • Opted into Steam client beta?: Yes
  • Have you checked for system updates?: Yes

Please describe your issue in as much detail as possible:

Celeste fails to launch at all. This occurs in both the Steam beta and non-beta, and regardless of whether or not the Steam Linux Runtime is used. Debugging with gdb appears to indicate that the issue may be caused by libsteam_api.so .

This issue does not occur if the Windows version of the game is run through Proton, or when running the DRM-free Linux version from itch.io.

Here is the output from gdb.

And here is my system information from Steam.

Steps for reproducing this issue:

  1. Try to run Celeste.
  2. It won't actually launch, but the process "Celeste.bin.x86_64" will stick around until killed manually.
Kkisak-valve maintainer 2021-04-15 github

Hello @kforney, this issue should also be mentioned to the game's dev(s) if it hasn't been already.

Kkforney 2021-04-15 github

Yes, I actually started with that: Steam discussion link

Developer flibitijibibo recommended I report the issue here as well, since the gdb output indicated a possible Steam-related issue.

TTTimo 2021-04-19 github

CNR - Steam API initializes with no crashes here (Manjaro)

Kkforney 2021-08-03 github

The issue appears to have been resolved, either by a recent Arch or Steam update.

Nothing extracted yet.