protonscr

Steam crashes while playing

steamopen Steam clientDistro Family: Ubuntu
ValveSoftware/steam-for-linux#7851 · opened 2021-06-09 by Ziktofel · updated 2025-02-25 · 10 comments · github
ZZiktofel 2021-06-09 github

Your system information

  • Steam client version (build number or date): 1623193086
  • Distribution (e.g. Ubuntu): Linux Mint
  • Opted into Steam client beta?: [Yes/No] No
  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

The steam client crashes during gameplay after about 30 minutes of playtime

Relevant logs:

CreateBoundSocket: failed to create socket, error [no name available] (24)
CreateBoundSocket: failed to create socket, error [no name available] (24)
CreateBoundSocket: failed to create socket, error [no name available] (24)
>>> Adding process 192356 for game ID 346110
RunCommand: failed to run command: gpu-trace --get-tracing-status

RunCommand: failed to run command: gpu-trace --get-tracing-status
src/steamUI/Main.cpp (404) : Assertion Failed: Fatal Error: RunCommand: failed to run command: gpu-trace --get-tracing-status

src/steamUI/Main.cpp (404) : Assertion Failed: Fatal Error: RunCommand: failed to run command: gpu-trace --get-tracing-status

Installing breakpad exception handler for appid(steam)/version(1623193086)
ExceptionHandler::GenerateDump sys_pipe failed:Překročen limit počtu otevřených souborů
ExceptionHandler::SendContinueSignalToChild sys_write failed:ExceptionHandler::WaitForContinueSignal sys_read failed:Chybný popisovač souboru
Chybný popisovač souboru
No minidump written, nothing to upload.
Exiting on SPEW_ABORT

Steps for reproducing this issue:

  1. Launch steam
  2. Play a game
  3. Wait some time to steam to crash
ZZiktofel 2021-06-10 github
Kkisak-valve maintainer 2021-06-10 github

For reference, the attached minidump is DUMP_REQUESTED in crashhandler.so.

JJesusXD88 2021-07-31 github

It's happening for me as well while playing CSGO in Arch Linux (NVIDIA proprietary drivers)

Llostdharma 2021-10-04 github

Same here. Happened few seconds after I opened steam overlay.

>>> Adding process 125372 for game ID 287700
RunCommand: failed to run command: gpu-trace --get-tracing-status

RunCommand: failed to run command: gpu-trace --get-tracing-status
src/steamUI/Main.cpp (404) : Assertion Failed: Fatal Error: RunCommand: failed to run command: gpu-trace --get-tracing-status

src/steamUI/Main.cpp (404) : Assertion Failed: Fatal Error: RunCommand: failed to run command: gpu-trace --get-tracing-status

Installing breakpad exception handler for appid(steam)/version(1631912732)
ExceptionHandler::GenerateDump sys_pipe failed:Too many open files
ExceptionHandler::SendContinueSignalToChild sys_write failed:ExceptionHandler::WaitForContinueSignal sys_read failed:Bad file descriptor
Bad file descriptor
No minidump written, nothing to upload.
No protocol specified
Exiting on SPEW_ABORT
[landrew@landrew-PC ~]$ src/common/pipes.cpp (665) : Assertion Failed: m_pInternalPipe->BRead failed
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
crash_20211004214629_6.dmp[125387]: Uploading dump (out-of-process)
/tmp/dumps/crash_20211004214629_6.dmp
src/common/pipes.cpp (665) : Assertion Failed: m_pInternalPipe->BRead failed
src/common/pipes.cpp (665) : Assertion Failed: m_pInternalPipe->BRead failed
src/common/html/chrome_ipc_client.cpp (968) : Assertion Failed: Failed to connect to master html process, created shared memory (spawn time 380.18)
crash_20211004214629_6.dmp[125387]: Finished uploading minidump (out-of-process): success = yes
crash_20211004214629_6.dmp[125387]: response: Discarded=1
crash_20211004214629_6.dmp[125387]: file ''/tmp/dumps/crash_20211004214629_6.dmp'', upload yes: ''Discarded=1''
src/common/processpipe_posix.cpp (507) : Assertion Failed: CCrossProcessPipe::BWrite: 32 (Broken pipe)
src/common/pipes.cpp (861) : CClientPipe::BWriteAndReadResult: BWrite failed
src/common/pipes.cpp (861) : Fatal assert; application exiting
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
assert_20211004214630_8.dmp[125400]: Uploading dump (out-of-process)
/tmp/dumps/assert_20211004214630_8.dmp
assert_20211004214630_8.dmp[125400]: Finished uploading minidump (out-of-process): success = yes
assert_20211004214630_8.dmp[125400]: response: Discarded=1
assert_20211004214630_8.dmp[125400]: file ''/tmp/dumps/assert_20211004214630_8.dmp'', upload yes: ''Discarded=1''
src/common/pipes.cpp (879) : fatal stalled cross-thread pipe (pipe is disconnected).
src/common/pipes.cpp (879) : Fatal assert; application exiting
assert_20211004214631_2.dmp[125404]: Uploading dump (out-of-process)
/tmp/dumps/assert_20211004214631_2.dmp
assert_20211004214631_2.dmp[125404]: Finished uploading minidump (out-of-process): success = yes
assert_20211004214631_2.dmp[125404]: response: Discarded=1
assert_20211004214631_2.dmp[125404]: file ''/tmp/dumps/assert_20211004214631_2.dmp'', upload yes: ''Discarded=1''
pid 125404 != 125403, skipping destruction (fork without exec?)
pid 115165 != 115164, skipping destruction (fork without exec?)
Aarrowgent 2021-11-19 github

anything i can run to test this?

i dont know what is causing it.

https://github.com/ValveSoftware/steam-for-linux/issues/8240

Aarrowgent 2021-11-19 github

rebooted earlier with some updates
mesa was updated 21.1.5
no other changes, didnt increase my file limit etc.

decided to open steam...
8 hours later no crashing

no idea what had caused that error ...

Ooguzdeler 2021-12-14 github

I have the same issue. I've added my log file at the and. Comments suggest issue might be caused by nvidia drivers. I'll try altering them to see if it's gonna fix the issue.

Your system information
Computer Information:
    Manufacturer:  ASUSTeK COMPUTER INC.
    Model:  X550VX
    Form Factor: Desktop
    No Touch Input Detected

Processor Information:
    CPU Vendor:  GenuineIntel
    CPU Brand:  Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
    CPU Family:  0x6
    CPU Model:  0x5e
    CPU Stepping:  0x3
    CPU Type:  0x0
    Speed:  3500 Mhz
    8 logical processors
    4 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported
    AES:  Supported
    AVX:  Supported
    AVX2:  Supported
    AVX512F:  Unsupported
    AVX512PF:  Unsupported
    AVX512ER:  Unsupported
    AVX512CD:  Unsupported
    AVX512VNNI:  Unsupported
    SHA:  Unsupported
    CMPXCHG16B:  Supported
    LAHF/SAHF:  Supported
    PrefetchW:  Unsupported

Operating System Version:
    "EndeavourOS Linux" (64 bit)
    Kernel Name:  Linux
    Kernel Version:  5.15.7-zen1-1-zen
    X Server Vendor:  The X.Org Foundation
    X Server Release:  12101001
    X Window Manager:  KWin
    Steam Runtime Version:  <Runtime disabled>

Video Card:
    Driver:  NVIDIA Corporation NVIDIA GeForce GTX 950M/PCIe/SSE2
    Driver Version:  4.6.0 NVIDIA 495.46
    OpenGL Version: 4.6
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x10de
    DeviceID:  0x139a
    Revision Not Detected
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 1920 x 1080
    Primary Display Size: 13.54" x 7.60" (15.51" diag)
                                            34.4cm x 19.3cm (39.4cm diag)
    Primary Bus: PCI Express 16x
    Primary VRAM: 4096 MB
    Supported MSAA Modes:  2x 4x 8x 16x 

Sound card:
    Audio device: Realtek ALC255

Memory:
    RAM:  15801 MB

VR Hardware:
    VR Headset: None detected

Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Total Hard Disk Space Available:  428979 MB
    Largest Free Hard Disk Block:  401861 MB

Storage:
    Number of SSDs: 0
    Number of HDDs: 1
  • Steam client version (build number or date): 1638464786 2 2021, at 07:36:11
  • Distribution (e.g. Ubuntu): Endeavour OS
  • Opted into Steam client beta?: [Yes/No] BOTH
  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

I freshly installed OS yesterday night. Opened game, after half an hour I thought game freeze but turns out Steam Client crashed and game tried to close itself.

Steps for reproducing this issue:

  1. Open Steam Client
  2. In half hour client exits without error or warning
  3. Playing games or not playing games doesn't matter for the crash.

steamoutput.txt

Ooguzdeler 2021-12-15 github

I followed the issue and found that if you're using mangohud and configured it with goverlay it might add exec to config for detecting session you're in. You can manually remove that line or remove the tick from goverlay that says session info.

LLeviOP 2025-02-18 github

has anyone found any solution for this? i'm having the same problem exactly and nothing is working to fix it

Ooguzdeler 2025-02-25 github

has anyone found any solution for this? i'm having the same problem exactly and nothing is working to fix it

if you're using mangohud you can try the solution I explained above. Other than that I don't know. You might need more digging.