Hello @DUOLabs333, in general, Steam needs libc from the host system (from your virtual machine's environment in this context) and a sane 32 bit and 64 bit OpenGL render path.
Can you check that your render stack is healthy with something like glxinfo32 from lib32-mesa-demos and glxinfo from mesa-demos? Also, if you're using Arch in QEMU, you may have better results using Arch's distro packaging of Steam instead of a manually unpacked client.
Both give normal results -- virgl for both. Is there something specific I'm supposed to be looking for?
Using Arch's version yields the same results.
Nothing extracted yet.
Your system information
Startup - updater built Oct 13 2021 19:47:06Please describe your issue in as much detail as possible:
I'm using virgl as my GPU. Because of unrelated library issues, I'm running
LD_LIBRARY_PATH=/home/system/.local/share/Steam/ubuntu12_32:/home/system/.local/share/Steam/ubuntu12_32/steam-runtime/usr/lib/i386-linux-gnu:/home/system/.local/share/Steam/ubuntu12_32/steam-runtime/lib/i386-linux-gnu /home/system/.local/share/Steam/ubuntu12_32/steam. However, when it starts, it just fails withSteps for reproducing this issue:
This might not be reproducable, but
http://repo.steampowered.com/steam/archive/precise/steam_latest.tar.gzand unpack it