Hello @SupinePandora43, while I can sympathize with the loss of your data, this reads like an assumption that undefined behavior should be identical across platforms. Can you clarify what game(s) were involved and what was actually lost? (saves files?)
Users should backup anything they care about, but that's a generalization outside the scope of Steam.
Hello @SupinePandora43, while I can sympathize with the loss of your data, this reads like an assumption that undefined behavior should be identical across platforms. Can you clarify what game(s) were involved and what was actually lost? (saves files?)
Users should backup anything they care about, but that's a generalization outside the scope of Steam.
Garry's mod. I was expecting deletion only of game's files and workshop downloads, but the entire folder was deleted.
This issue should also be mentioned to the game's dev(s).
this happens to many games on steam & steamplay proton
while its not "the expected behavior" that is actually what it does, it deletes everything
for a linux native game, i would expect there to be more defined files which steam is allowed to delete from the appid game folder
many games use your $HOME or $HOME/.config or $HOME/.local/shared for separate files however: saves, data, configs, etc.
Nothing extracted yet.
When i was deleting games on windows, steam always leaved untouched unity's _Data folders.
So now, on linux. I checked game's size in settings menu, it was 11 gigabytes, when i checked from properties, it was ~3-4 gigabytes. Actual size was 21 gigabyte. So i deleted the game, expecting untouched my own files. As a result, i've lost results of many hours of my own work. With no way to return (it's SSD).