I had this problem too and fixed it the same way. Do you have sound? I'm not getting any.
Yes, sound is working on my end. Maybe some problem with alsa or pulseaudio?
I have same Issue with fullscreen-mode. I have Sound and windowing also fixing the problem (but is not that pleasure):
Failed to load installscript /home/benni/.local/share/Steam/SteamApps/common/Half-Life/installscript.vdf
Game update: AppID 70 "Half-Life (Beta)", ProcID 28034, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Using breakpad crash handler
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197967835431 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197967835431
Error initializing MSAA frame buffer
Installing breakpad exception handler for appid(gameoverlayui)/version(20130124161649_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Missing shutdown function for Sys_InitLauncherInterface() : Sys_ShutdownLauncherInterface()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
The specified video mode is not supported.
The game will now exit.
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[0125/192249:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
My Hardware is a bit better, but ubuntu is older LTS Version:
Processor Information:
Vendor: GenuineIntel
Speed: 2267 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-24-generic-phc
X Server vendor: The X.Org Foundation
X Server release: 11103000
Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Mobile Intel® GM45 Express Chipset x86/MMX/SSE2
Driver Version: 2.1 Mesa 9.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x8086
DeviceID: 0x2a42
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1440 x 900
Desktop Resolution: 1440 x 900
Primary Display Size: 11,97" x 7,48" (14,09" diag)
30,4cm x 19,0cm (35,8cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: Conexant CX20561 (Hermosa)
Memory:
RAM: 7881 Mb
Miscellaneous:
UI Language: English
LANG: de_DE.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 188239 Mb
Largest Free Hard Disk Block: 27663 Mb
The config trick works for me too! Great. This should be default.
I have the same issue. The config trick works for me as well, but I want to play in a fullscreen mode. I have Intel video and my resolution is 1280x800. Drivers and Ubuntu are uptodate
I had the same problem, and nothing of sounds. I play all tuto but i have not sound.
I am using alsa, not pulse audio.
Half-Life now uses some newer OpenGL API's to render efficiently on Linux, it is failing when trying to make a fullscreen buffer object (FBO). Can you post the output of glxinfo please. In particular we are trying to make use of MSAA.
Same problem here with an AMD APU E-350.
Steam System Info: http://pastebin.com/Xhe7gTz8
glxinfo: http://pastebin.com/weKTtKxX
glxinfo output: https://gist.github.com/4640926
My hardware info is on the first post.
After update HL can run fullscreen, but immediately I got this error:
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197983394375 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197983394375
Error initializing MSAA frame buffer
Error initializing Main frame buffer
yeah it's still the same after the 25 anniversary update
Nothing extracted yet.
When I try to start Half-Life in full-screen mode, I get a black screen for a second and then the game crashes.
I then tried to run the game in windowed mode and everything worked flawlessly.
I had to change
ScreenWindowedfrom0to1in~/.local/share/Steam/SteamApps/common/Half-Life/hl.confto get the game starting in windowed mode.My graphics card (Intel Mobile GM965) is pretty bad and old but it's more than enough to run the game comfortably. Running the last drivers.
Hardware info:
Terminal output from when starting the game in full-screen: