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Manufacturer: GIGABYTE
Model: AORUS 15P XD
No Touch Input Detected
Processor Information:
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CPU Brand: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
CPU Family: 0x6
CPU Model: 0x8d
CPU Stepping: 0x1
CPU Type: 0x0
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SSE3: Supported
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AVX: Supported
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AVX512ER: Unsupported
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AVX512VNNI: Supported
SHA: Supported
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Revision Not Detected
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"json_path" : "/home/rui/.local/share/vulkan/implicit_layer.d/steamfossilize_i386.json",
"name" : "VK_LAYER_VALVE_steam_fossilize_32",
"description" : "Steam Pipeline Caching Layer",
"type" : "GLOBAL",
"api_version" : "1.2.136",
"implementation_version" : "1",
"library_path" : "/home/rui/.local/share/Steam/ubuntu12_32/libVkLayer_steam_fossilize.so",
"issues" : [
]
},
{
"json_path" : "/home/rui/.local/share/vulkan/implicit_layer.d/steamfossilize_x86_64.json",
"name" : "VK_LAYER_VALVE_steam_fossilize_64",
"description" : "Steam Pipeline Caching Layer",
"type" : "GLOBAL",
"api_version" : "1.2.136",
"implementation_version" : "1",
"library_path" : "/home/rui/.local/share/Steam/ubuntu12_64/libVkLayer_steam_fossilize.so",
"issues" : [
]
},
{
"json_path" : "/home/rui/.local/share/vulkan/implicit_layer.d/steamoverlay_i386.json",
"name" : "VK_LAYER_VALVE_steam_overlay_32",
"description" : "Steam Overlay Layer",
"type" : "GLOBAL",
"api_version" : "1.2.136",
"implementation_version" : "1",
"library_path" : "/home/rui/.local/share/Steam/ubuntu12_32/steamoverlayvulkanlayer.so",
"issues" : [
]
},
{
"json_path" : "/home/rui/.local/share/vulkan/implicit_layer.d/steamoverlay_x86_64.json",
"name" : "VK_LAYER_VALVE_steam_overlay_64",
"description" : "Steam Overlay Layer",
"type" : "GLOBAL",
"api_version" : "1.2.136",
"implementation_version" : "1",
"library_path" : "/home/rui/.local/share/Steam/ubuntu12_64/steamoverlayvulkanlayer.so",
"issues" : [
]
},
{
"json_path" : "/usr/share/vulkan/implicit_layer.d/nvidia_layers.json",
"name" : "VK_LAYER_NV_optimus",
"description" : "NVIDIA Optimus layer",
"type" : "INSTANCE",
"api_version" : "1.3.194",
"implementation_version" : "1",
"library_path" : "libGLX_nvidia.so.0",
"issues" : [
]
}
]
},
"desktop-entries" : [
{
"id" : "steam.desktop",
"commandline" : "/usr/bin/steam-runtime %U",
"filename" : "/usr/share/applications/steam.desktop",
"default_steam_uri_handler" : true,
"steam_uri_handler" : true
}
],
"xdg-portals" : {
"details" : {
"interfaces" : {
"org.freedesktop.portal.OpenURI" : {
"available" : false
},
"org.freedesktop.portal.Email" : {
"available" : false
}
},
"backends" : {
"org.freedesktop.impl.portal.desktop.gtk" : {
"available" : false
},
"org.freedesktop.impl.portal.desktop.kde" : {
"available" : true
}
}
},
"issues" : [
"missing-interface"
],
"messages" : [
"Failed to connect to 'org.freedesktop.portal.Desktop'",
"Failed to connect to 'org.freedesktop.portal.Desktop'"
]
},
"cpu-features" : {
"x86-64" : true,
"sse3" : true,
"cmpxchg16b" : true
}
}
"scout runtime container" is not installed.
"soldier runtime container" is not installed.
dump file
4da83ce9-7a97-fc48-64f912a3-49a21640.zip
I'd like to know if ArchLinux is now officially supported
Even though SteamOS 3 is based on Arch Linux, Arch probably can't be officially supported, because as a rolling-release distribution, it's a constantly-moving target: having it work today is no guarantee that it will work tomorrow.
In SteamOS 3, Valve can control the rate of updates, and if an Arch change breaks the Steam client, they can avoid integrating new changes from Arch until either the regression has been fixed or the Steam client has been updated to cope; but in ordinary Arch, that control isn't available.
I'd say that steam should be able to support arch linux without worrying about the volatile code.
In other words there's very little (if any) that the client should be hooking directly when there's clearly better options that are far more consistent across distros & other systems.
If you're not using javascript for glueing elements together then you should be, you already use it on the website, just adapt it to check for client provided APIs, if there not around then it just does website stuff only. Only proton should be hooking directly into the system and that's just for speed reasons, the client doesn't need to worry about such tiny amounts like a few nano-seconds (unless it's a tight loop but those don't touch the only part the user notices, the UX, anyways).
Frankly I see no reason for steam to not officially support arch, even if it's only via the libraries like glfw, opengl & asio.
Your system information
Please describe your issue in as much detail as possible:
I'd like to know if ArchLinux is now officially supported and what the official way to execute a game with a dGPU on an optimus system should be.
Steps for reproducing this issue:
prime-run steammakes steam report the RTX3070 video card as in use in steam system info