protonscr

[L4D2 - "Bug"*] Downloading Many Add-ons Floods the Home Folder

steamopen Steam clientDistro Family: Arch
ValveSoftware/steam-for-linux#8537 · opened 2022-04-15 by ThisNekoGuy · updated 2022-09-13 · 3 comments · github
TThisNekoGuy 2022-04-15 github

Software and Hardware:

OS / Distro: Arch Linux
Kernel: Linux 5.17.2-256-tkg-pds-llvm
Desktop Environment: KDE Plasma 5.24.4
Window Manager: Kwin
GPU: Nvidia RTX 2080 Ti
GPU Driver: 510.60.02
FIlesystem in use: BTRFS

Description:

When downloading add-ons for L4D2, it downloads them to my OS drive instead of the storage drive I have L4D2 installed on, causing me to run out of storage where I desperately need it.
Feel free to ask any questions that would assist in understanding if that isn't clear, but I don't think that's how downloading add-ons for the game should work. :|

While not strictly a bug, it can be quite a severe issue

System Info

Kkisak-valve maintainer 2022-04-15 github

Hello @ThisNekoGuy, this sounds like you're referring to workshop content for Left 4 Dead 2, which is then referred to as add-ons in-game. The download and management of workshop content in general is handled by the Steam client, not the game, so I've transferred this issue report. It also sounds like the Steam client is specifically choosing to use ~/.local/share/Steam/steamapps/workshop/content/550/ instead of the Steam library you expected.

TThisNekoGuy 2022-04-15 github

That is correct; that makes sense, since they can be subscribed to via the client, but they should honestly be allocated more appropriately, namely to the storage drive the game is installed on...

TThisNekoGuy 2022-09-13 github

Not sure if this is directly related or not but I had Sniper Elite 5 installed and, I tried to update the game, but it decided that downloading all of the updated data to my OS drive was appropriate when it wasn't: I just now ended up running out of storage space and had no idea why until I examined my Home folder with filelight

Nothing extracted yet.