protonscr

Corrupted dialog when attempting to install non-Linux game

steamclosed AMD driversreviewednot reproducible
ValveSoftware/steam-for-linux#857 · opened 2013-01-25 by TastyPi · updated 2019-07-18 · 4 comments · github
TTastyPi 2013-01-25 github

When I try to install a game which doesn't have a Linux version, a dialog pops up as expected. However, it looks like this on my system:

image

I have a Radeon 6800 using the open source ati driver version 1.7.0.0.

Tthoemy 2013-01-26 github

I can confirm this issue. Also Radeon HD 6800 with open source drivers.

Processor Information:
    Vendor:  AuthenticAMD
    Speed: 2800 Mhz
    4 logical processors
    4 physical processors
    HyperThreading:  Unsupported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Supported
    SSE41:  Unsupported
    SSE42:  Unsupported

Network Information:
    Network Speed:  

Operating System Version:
    Debian GNU/Linux 7.0 (wheezy) (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.7-trunk-amd64
    X Server vendor:  The X.Org Foundation
    X Server release:  11204000

Video Card:
    Driver:  X.Org Gallium 0.4 on AMD BARTS

    Driver Version:  3.0 Mesa 9.1-devel (git-148fc6d precise-oibaf-ppa)
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x1002
    DeviceID:  0x6738
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 1920 x 1080
    Primary Display Size: 18,78" x 10,55"  (21,54" diag)
                                            47,7cm x 26,8cm  (54,7cm diag)
    Primary VRAM Not Detected

Sound card:
    Audio device: Realtek ALC892

Memory:
    RAM:  12045 Mb

Miscellaneous:
    UI Language:  English
    LANG:  de_DE.utf8
    Microphone:  Not set
    Total Hard Disk Space Available:  891024 Mb
    Largest Free Hard Disk Block:  151148 Mb

Installed software:

Recent Failure Reports:

name of display: :1
display: :1  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL version string: 3.0 Mesa 9.1-devel (git-148fc6d precise-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL extensions:
    GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, 
    GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, 
    GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, 
    GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, 
    GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, 
    GL_EXT_rescale_normal, GL_EXT_separate_specular_color, 
    GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, 
    GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, 
    GL_IBM_texture_mirrored_repeat, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_transpose_matrix, 
    GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_secondary_color, GL_EXT_texture_env_add, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
    GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, 
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, 
    GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_EXT_framebuffer_object, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, 
    GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query, 
    GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_window_pos, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, 
    GL_NV_depth_clamp, GL_NV_fog_distance, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, 
    GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart, 
    GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, 
    GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, 
    GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, 
    GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, 
    GL_EXT_blend_equation_separate, GL_OES_read_format, 
    GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, 
    GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc, 
    GL_EXT_packed_float, GL_EXT_pixel_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, 
    GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, 
    GL_ARB_vertex_array_object, GL_ATI_separate_stencil, 
    GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_gpu_program_parameters, GL_EXT_texture_array, 
    GL_EXT_texture_compression_latc, GL_EXT_texture_integer, 
    GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image, 
    GL_MESA_texture_array, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, 
    GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
    GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, 
    GL_ARB_vertex_array_bgra, GL_EXT_separate_shader_objects, 
    GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, 
    GL_NV_conditional_render, GL_AMD_conservative_depth, 
    GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_stencil_export, GL_ARB_ES2_compatibility, 
    GL_ARB_blend_func_extended, GL_ARB_debug_output, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_EXT_provoking_vertex, GL_EXT_texture_snorm, 
    GL_MESA_texture_signed_rgba, GL_NV_texture_barrier, 
    GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_shader_bit_encoding, 
    GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_base_instance, 
    GL_ARB_conservative_depth, GL_ARB_map_buffer_alignment, 
    GL_ARB_texture_storage, GL_ARB_transform_feedback_instanced, 
    GL_EXT_transform_feedback, GL_ARB_invalidate_subdata
MMajkl578 2013-01-26 github

Cannot reproduce on my system, using open-source driver, Gallium 0.4 on AMD CEDAR (Mobility HD 6300).
System info

Ggdrewb-valve maintainer 2013-02-11 github

Has this happened after installing the Feb. 8th update?

Ggdrewb-valve maintainer 2013-08-16 github

No confirmation this is still active, so closing.

Nothing extracted yet.