Hello @ranplayer, the Fossilize database distributed by Steam is GPU independent, which becomes GPU-specific after it's run through fossilize-replay to warm the driver-specific on-disk shader cache. For 2., that issue is already being tracked at #7903.
Thank you for the explanation
Nothing extracted yet.
Your system information
Please describe your issue in as much detail as possible:
Doubts related to shader caching (I haven't found any other place where I could ask).
Regards,