Steam client version (build number or date): 1669935972
Distribution (e.g. Ubuntu): Ubuntu
Opted into Steam client beta?: [Yes/No] No
Have you checked for system updates?: [Yes/No] Yes
Please describe your issue in as much detail as possible:
Im running an ETS convoy server, that uses a token to login.
It then logs in to steamcmd with this token so far all good, and its up and running, but betwen 5min-20hours it disconnects totaly random how long time it takes.
log from ets:
[MP] Steam disconnected
[MP] Session closure requested (reason - 33).
[MP] Session closing.
[MP] Connection closed - reason: 9
[MP] Session closed.
And when checking log from steamcmd:
[2022-12-12 22:16:59] [0,0] ConnectionDisconnected('I/O Operation Failed') : 'OK' (162.254.198.44:27024, WebSocket)
[2022-12-12 22:16:59] [0,0] StartAutoReconnect() will start in 10.0 seconds (attempt 1)
[2022-12-12 22:16:59] [0,0] LogOff()
[2022-12-12 22:16:59] [0,0] Log session ended
Steps for reproducing this issue:
I cant find a way to trigger it to happend erlyer or later
But most of the cases around 30minutes after server is started, but sometimes it can go 5hours or even longer.
Your system information
Please describe your issue in as much detail as possible:
Im running an ETS convoy server, that uses a token to login.
It then logs in to steamcmd with this token so far all good, and its up and running, but betwen 5min-20hours it disconnects totaly random how long time it takes.
log from ets:
[MP] Steam disconnected
[MP] Session closure requested (reason - 33).
[MP] Session closing.
[MP] Connection closed - reason: 9
[MP] Session closed.
And when checking log from steamcmd:
[2022-12-12 22:16:59] [0,0] ConnectionDisconnected('I/O Operation Failed') : 'OK' (162.254.198.44:27024, WebSocket)
[2022-12-12 22:16:59] [0,0] StartAutoReconnect() will start in 10.0 seconds (attempt 1)
[2022-12-12 22:16:59] [0,0] LogOff()
[2022-12-12 22:16:59] [0,0] Log session ended
Steps for reproducing this issue:
I cant find a way to trigger it to happend erlyer or later
But most of the cases around 30minutes after server is started, but sometimes it can go 5hours or even longer.