For default Steam just have builds for glibc, for musl-based distros is necessary to use flatpak, and flatpak have some limitations not just in support but in performance too, musl try to replace a glibc and is complety necessary for a future Linux distros without GNU components, have much projects that try to remove FSF/GNU components in user-space, can be good for a future of linux distros if a steam have steam-client and proton releases build for musl targets and can be better if these use LLVM instead GCC. https://www.musl-libc.org https://wiki.alpinelinux.org/wiki/Steam https://www.reddit.com/r/linux_gaming/comments/iafarj/why_steam_doesnt_work_with_musl/
the community would be grateful if it is possible to have a release for distros that use musl
Hello @Ratatouilledummie, same response as #5263. Realistically, this isn't going to happen. Even if the Steam client itself was made compatible, all games on Steam assume that glibc is available.
For default Steam just have builds for glibc, for musl-based distros is necessary to use flatpak, and flatpak have some limitations not just in support but in performance too, musl try to replace a glibc and is complety necessary for a future Linux distros without GNU components, have much projects that try to remove FSF/GNU components in user-space, can be good for a future of linux distros if a steam have steam-client and proton releases build for musl targets and can be better if these use LLVM instead GCC.
https://www.musl-libc.org
https://wiki.alpinelinux.org/wiki/Steam
https://www.reddit.com/r/linux_gaming/comments/iafarj/why_steam_doesnt_work_with_musl/
the community would be grateful if it is possible to have a release for distros that use musl