I did opt out from the beta while waiting for the fix. I'll check here regularly.
BTW, the steamwebhelper is running into the heavy steam runtime (with CEF disabled).
Tried the last beta, still crashing the same way.
I tried again the beta today and I was looking at the log files and I noticed that with the beta, the following line which I get with the stable build is missing: logs/steamui_system.txt:[2023-04-23 12:52:16] Initialized CSystemAudioController: 1
So it seems CSystemAudioController is crashing libpulse.so.0.
Tested the shiny new update: I still have the same errors in the log, but the beta client does load fine.
I will change the title of the issue.
Nothing extracted yet.
Latest beta, right after the steamui.so fix, some people (@dsalt and me), with a system without pulseaudio (I use alsa(dmix)), with -no-cef-sandbox (even if it seems properly detected by steamwebhelper.sh now) get the following crash:
PulseAudio connect failed (used only for Mic Volume Control) with error: Access denied
PulseAudio context init failed
mmap() failed: Cannot allocate memory
... previous mmap errors repeated many times ...
Assertion 'c' failed at pulse/context.c:1060, function pa_context_set_state_callback(). Aborting.
For @dsalt, the crash happens somewhere else but seems still related to pulseaudio.