Yes i can confirm this too .Saves have incorrect timestamp in-game.
I can confirm this also.
I don't understand the bug. The time shown in the UI for the selected autosave matches the timestamp on disk... Can you be more explicit as to the time issue?
There are two autosaves listed with different elapsed times, but with the exact same timestamp listing in halflife; outside of the game, the files have the correct timestamp - same applies for the quick??.sav saves.
If the timestamps were correctly read by hl, the quick & autosave entries would be listed the other way around with the higher elapsed time ones being above.
I can confirm this. I also have 2 quicksaves and 2 autosaves.
It should be quite well visible in the original message from johndrinkwater. In any case, there should be only one quicksave and one autosave, right? Something is definitely amiss here.
You will have multiple autosaves and quicksaves, 2 is the amount the engine is currently configued to save. The save date is read from the file timestamp and we move autosaves when we age them, so the current behave is a side effect of the design of the save system.
Okay, for quick saves and autosaves the time stamp is the same by design (due to how we age the files). I have a bug fix pending for showing the same save game multiple times which crept in after the hd models option was enabled.
Nothing extracted yet.
Timestamps are being set incorrectly when hl looks at quicksave and autosave files, so they arent correctly sorted. Below is a screenshot and a paste of ls including file access time.
From SteamApps/common/Half-Life/SAVE