protonscr

X-Men origins: Wolverine

dxvkclosed wontfix
doitsujin/dxvk#1011 · opened 2019-04-12 by legluondunet · updated 2019-04-13 · 2 comments · github
Llegluondunet 2019-04-12 github

Software information

X-Men origins: Wolverine

System information

  • GPU: NVIDIA GeForce GTX 770
  • Driver: Nvidia drivers 418.56
  • Wine version: 4.5-staging
  • DXVK version: 1.0.2

Apitrace file(s)

No crash

Log files

Wolverine_dxgi.log
Wolverine_d3d11.log
The file Wolverine_d3d10.log is empty

Hello,
you can launch this game in DirectX10 mode if you change in WEngine.ini file this line:
AllowD3D10=False
to true

Issues:

  • Very long time to load the first time I launched game
  • invisible main menu
  • Wolverine and others characters have no skin (cf picture)
Llegluondunet 2019-04-12 github

Wine DirectX9 mode:
Capture d’écran de 2019-04-12 20-15-47
Wine DirectX10 DXVK - no main menu, strange color and missed blur effect:
Capture d’écran de 2019-04-12 20-04-46
Wine DirectX10 DXVK - characters have no skin:
Capture d’écran de 2019-04-12 19-56-32

Ddoitsujin maintainer 2019-04-13 github

I cannot provide support for unofficial render paths that some Unreal Engine or Unity Engine games may have. This is almost certainly a bug with the D3D10 renderer, not DXVK, there's a reason why this game uses D3D9 by default. See #890, and Killer is Dead is another one of those games.

Also, no apitrace -> can't debug.

Nothing extracted yet.