protonscr

Battle.net App VK_ERROR_MEMORY_MAP_FAILED

dxvkclosed amd radvcan't reproduce
doitsujin/dxvk#1013 · opened 2019-04-14 by waaagh313ph4n7 · updated 2019-04-18 · 2 comments · github
Wwaaagh313ph4n7 2019-04-14 github

The Battle.net app fills up all available memory (of 16gb total) seconds after launching, causing numerous VK_ERROR_MEMORY_MAP_FAILED errors and system freeze. This happens both with latest git versions of mesa/llvm/dxvk as well as older combinations that used to work, so I'm assuming something changed in the latest Battle.net updated to cause it.

Software information

Battle.net 1.13.2.11060

System information

  • GPU: AMD Radeon R7 370
  • Driver: mesa-git 109802.6279074de18
  • Wine version: wine-staging 4.5
  • DXVK version: dxvk-git 1.0.1.r99.g522fa8d7

Log files

Ddoitsujin maintainer 2019-04-14 github

Can't reproduce, works fine for me using Mesa 19.0, RX 480, Kernel 5.0.

You might want to use wined3d for Battle.net, just set app-specific dll overrides in winecfg.

Wwaaagh313ph4n7 2019-04-18 github

Thanks, I tried that but for some reason could not get the games working while Battle.net itself was running without DXVK. Anyway I did a clean install of my system and all is working fine again. Must have been something else that was broken, but I only noticed it in that instance. Very strange.

Nothing extracted yet.