The setup_dxvk.sh changed a little while back, and if you have a wineprefix with a previous dxvk install your best bet is to manually uninstall stuff/remove dll redirects, and reinstall using the current script.
I do not think it warrants a script change for it, but i guess if its a simple change that does not crud the function im sure someone will listen :)
PS. I did try to ask something similar when the script changed, but ended up giving up the argument and learned to live with "the new way"...
Well, I think it's also buggy given that my prefixes had those files as symlinks, yet the symlinks referred to nonexistent files. That's because -f follows symlinks. I'd claim that the existence check has no practical use. ;)
Im still using the verb setup file for winetricks from early versions
Sorry for not responding earlier - this should be fixed these days since we run wineboot -u on the prefix during the setup to restore the old DLLs.
d3d10.dllx1 2019-04
Hey,
I was upgrading the DXVK DLLs in some old wineprefixes of mine and noticed it constantly failed because the original d3d10.dll et alii were missing — either because the previous installer scripts didn't back them up OR because Lutris, a game manager for Linux, impolitely forced its own DXVK versions and didn't back the originals up. That wouldn't be a problem if
setup_dxvk.shdidn't insist on them having to exist before symlinking/installing the DXVK variants: https://github.com/doitsujin/dxvk/blob/044e3967e7a74c8843d4142a64b5194f9320a4ea/setup_dxvk.sh#L109I propose their prior existence be made optional.
Cheers