Short version: No.
Long version: It alters rendering without the game being aware of it, which is unacceptable especially in the context of multi-player games. I know it helps some games tremendously, but use it at your own risk.
@doitsujin But can it be at least possible to add this as a disabled option by default in the configuration file?
Short version: No.
Long version: It alters rendering without the game being aware of it, which is unacceptable especially in the context of multi-player games. I know it helps some games tremendously, but use it at your own risk.
No.
Nothing extracted yet.
Some guy made async shader compile patches for DXVK, but it little buggy
So, maybe if Wine Esync merged to staging - DXVK async will be?