Star Citizen hangs when esync is enabled. The game is working, when esync is switched off (default).
In wine-4.6 (staging) esync has been working with StarCitizen.
This patch broke the use of esync: https://github.com/wine-staging/wine-staging/commit/d8568c947aa346256ec3c94938b50e5e1880208a#comments
no logs created due to the game not starting
The game run smoother with esync enabled, even on low fps the performance was noticeable better, so no need to say we would love to have esybc working with StarCitizen :)
Maybe report the bug to the correct project?
Aww im so sorry to make you busy with this, that was complete wrong here. My fault, i owe you a beer ^^
Nothing extracted yet.
Star Citizen hangs when esync is enabled.
The game is working, when esync is switched off (default).
In wine-4.6 (staging) esync has been working with StarCitizen.
This patch broke the use of esync:
https://github.com/wine-staging/wine-staging/commit/d8568c947aa346256ec3c94938b50e5e1880208a#comments
System information
Log files
no logs created due to the game not starting
The game run smoother with esync enabled, even on low fps the performance was noticeable better, so no need to say we would love to have esybc working with StarCitizen :)