protonscr

Star Citizen hangs with WINEESYNC=1

dxvkclosed wine bug
doitsujin/dxvk#1030 · opened 2019-04-27 by rawfoxDE · updated 2019-04-27 · 2 comments · github
RrawfoxDE 2019-04-27 github

Star Citizen hangs when esync is enabled.
The game is working, when esync is switched off (default).

In wine-4.6 (staging) esync has been working with StarCitizen.

This patch broke the use of esync:
https://github.com/wine-staging/wine-staging/commit/d8568c947aa346256ec3c94938b50e5e1880208a#comments

System information

  • GPU: 1060/6
  • Driver: 418.52.05
  • Wine version: 4.7 (staging)
  • DXVK version: 1.0.3

Log files

no logs created due to the game not starting

The game run smoother with esync enabled, even on low fps the performance was noticeable better, so no need to say we would love to have esybc working with StarCitizen :)

Ddoitsujin maintainer 2019-04-27 github

Maybe report the bug to the correct project?

RrawfoxDE 2019-04-27 github

Aww im so sorry to make you busy with this, that was complete wrong here.
My fault, i owe you a beer ^^

Nothing extracted yet.