Can you elaborate on what "won't start" means? Any hints on what might be going wrong?
The game starts windowed in 720p (like most Frostbite engine games, however the window stays black), but before it would switch into fullscreen, it just crashes.
MirrorsEdgeCatalyst_d3d11.log
MirrorsEdgeCatalyst_dxgi.log
backtrace.txt
Can you post the full wine log? I wonder if it's trying to load a DLL and fails.
Ah, dang. I forgot I turned Wine verbosity down. Sorry for not providing more information in the first place, I was under the false impression that there would be nothing more to it.
Going to post an update tomorrow.
Sorry, lots of clutter due to Origin.
Maybe this is interesting?
0022:fixme:nvapi:unimplemented_stub function 0xd44d3c4e is unimplemented!
Can you try setting the DLL overrides for nvapi,nvapi64 to disabled?
That makes the warning go away, but unfortunately not the crash.
wine.log
(I btw. had to downgrade to Mesa 19 in the meantime due to big, general radeonsi regresssion, in case you wonder.)
Well, guess i'll add a config override then. I really dislike doing that and would rather figure out what's actually going on and fix that, but this doesn't seem to be directly dxvk-related and there's absolutely no useful clue in the logs whatsoever.
Nothing extracted yet.
Would it be possible to apply
dxgi.customVendorId = 10deforMirrorsEdgeCatalyst.exeandMirrorsEdgeCatalystTrial.exeby default? Without, the game won't start on radv.