protonscr

Some Unity applications: Hangs/crashes before creating window, validation errors

dxvkclosed
doitsujin/dxvk#109 · opened 2018-03-01 by roothorick · updated 2018-07-12 · 5 comments · github
Rroothorick 2018-03-01 github

Software information

Hangs or crashes before creating its window. No error dialogs that I can see. Console output shows validation errors.

Apps known to be affected:

  • Black The Fall
  • Gone Home
  • Mass Exodus
  • Metrico+

Logs and output are from Black The fall.

Console output: https://pastebin.com/bQjhw8s5

System information

  • GPU: Radeon RX 480
  • Driver: Mesa 17.3.2
  • Wine version: 2.21-staging
  • DXVK version: git 3dea58d

Apitrace file(s)

apitrace won't record a useful trace for this game, for some reason...

Log files

Rroothorick 2018-03-01 github

Gone Home crashes instead of hangs, but produces nearly identical validation errors. Assuming to be the same issue for the time being.

Rroothorick 2018-03-02 github

Identified a third title with a crash and nearly identical validation errors: Mass Exodus.

I'm going to start a list up top.

Ddoitsujin maintainer 2018-04-21 github

Can you re-test this with a recent build? The issue that caused the validation errors has been fixed.

Eexolyte 2018-05-27 github

I was able to get in game in Black The Fall with latest master ( 8cd97959f2b97c17d25ce2b8b1956a6a08ebe893 ), it did have some graphical issues which are most likely related to missing stream output ( https://github.com/doitsujin/dxvk/issues/135 )

Ddoitsujin maintainer 2018-07-12 github

Closing due to lack of feedback. Unity Engine games almost universally require Stream Output though, so there will likely be rendering issues.

Upstream links