protonscr

Chivalry Medieval Warfare: validation error spam at main menu

dxvkclosed
doitsujin/dxvk#110 · opened 2018-03-01 by roothorick · updated 2018-05-12 · 1 comments · github
Rroothorick 2018-03-01 github

Software information

Game falls back to dx9 mode by default, but can be forced by specifying -d3d11 on the command line. Don't know if this is a bug in dxvk, an issue elsewhere in Wine, or simply default behavior on Windows 7.

While at the main menu, the console floods with:

DS(ERROR): object: 0x0 type: 0 location: 7402 msgCode: 155191012: vkCreateFramebuffer(): VkFramebufferCreateInfo attachment #1 mip level 0 has dimensions smaller than the corresponding framebuffer dimensions. Here are the respective dimensions for attachment #1, framebuffer:
width: 1285, 1288
height: 723, 728
layerCount: 1, 1
The spec valid usage text states 'Each element of pAttachments must have dimensions at least as large as the corresponding framebuffer dimension' (https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#VUID-VkFramebufferCreateInfo-pAttachments-00882)

This flood continues into gameplay. Performance is extremely poor (6-12fps), likely as a result. Graphics look correct from a passing glance.

System information

  • GPU: Radeon RX 480
  • Driver: Mesa 17.3.2
  • Wine version: 2.21-staging
  • DXVK version: git 3dea58d

Apitrace file(s)

Under wined3d, loading to menu and immediately exiting.
https://roothorick.mooo.com/CMW.trace

Log files

CMW_d3d11.log
CMW_dxgi.log

Ddoitsujin maintainer 2018-05-12 github

Should be fixed as of Version 0.50.

Nothing extracted yet.