I'd appreciate if you didn't ask for supporting every single Vulkan extension.
The old branch only enabled a device feature without actually querying the device limits, which made the implementation somewhat useless.
Ok, sorry..
Nothing extracted yet.
Hi,
just asking as I vaguely remember a VK_EXT_shader_demote_to_helper_invocation branch having this support too.. now that branch seems was been merged (and removed) for 1.3 but the VK_EXT_texel_buffer_alignment patch is missing..
thanks..