I have tested the AvP Game which worked fine with older versions of dxvk and it has the also issues now, you can get in the menu but as soon as you enter a level, the game crashes in the nvidia driver. this did not happen with older dxvk versions (even spir optimizer was not needed)
The black screen issue is fixed in 85d28f7 . The benchmark can now be run with highest settings and it really stresses the gpu. The only thing which breaks the benchmark (it seems to run with sound but nothing 3d is displayed) is Antialiasing. This setting hast to be set to 1 . Great work again !
@doitsujin : i have run the benchmark with dxvk debug layers on when msaa was on. There are validation errors, find them in the log here:
updated config file to create the msaa crashes..
Fixed in 5cb65a6c19049f7f48c0833e0c694c0641015be9.
Nothing extracted yet.
The Benchmark starts and runs but the whole screen is just black. Not sure whats causing the issue, i have disabled tesselation in the benchmark config file but i still see warnings about it in the logfile. There are also vulkan errors show, see console log attached. I also attached the used config file for the benchmark so that i gets comparable.
The benchmark can be downloaded here:
Benchmakr Download side
Software information
Lowest possible settings, see attached config file.
Copy the config file in the game directory an start the Benchmark like:
wine AvP_D3D11_Benchmark.exe -config=myconfig.txt
System information
Apitrace file(s)
Log files
d3d11.log:
AvP_D3D11_Benchmark_d3d11.log
dxgi.log:
AvP_D3D11_Benchmark_dxgi.log
console output:
console.log
Benchmark config file:
myconfig.txt
Many thanks !
Christian