GPU: RX 5700 XT
Very likely a driver bug, even if it happens on both radv and amdvlk, since they use more or less the same compiler backend. AFAIK these games are known to work fine on other GPU's.
Indeed, it works fine on my RX 480. Can you try running the game with RADV_DEBUG=nodcc?
Edit: Also, please test with mesa-git (and double-check that you're actually running radv, your logs indicate that you're on an AMDVLK version that doesn't even recognize your GPU).
It works fine on my Radeon RX 5700 as well. Are you sure you are using RADV (DXVK HUD might help) ? FWIW, AMDVLK used to render something similar on Navi in the past, I have never been able to reproduce something like that with RADV.
After clearing all shader caches the game works if I start it explicitly with RADV.
Looks like somehow it started with AMDVLK by default.
RADV_DEBUG=nodcc`?x1 2019-10
Bioshock Remastered has totally messed up graphics during intro and in main menu with DXVK
both RADV and AMDVLK drivers (see screenshot). Without DXVK the game works well.
Other DXVK games and native vulkan games work perfectly.
This problem affects the whole Bioshock series.
Software information
Installed Bioshock Remastered from GOG and started the game with default settings.
System information
Apitrace file(s)
Apitrace
Log files
d3d11.log
dxgi.log