protonscr

Crysis 1 epilipsy color town

dxvkclosed amd amdvlk
doitsujin/dxvk#1228 · opened 2019-10-17 by nicman23 · updated 2022-03-28 · 9 comments · github
Nnicman23 2019-10-17 github

tried both on amdvlk and radv, still results in seemingly non random stretched colors upon loading the first mission (after the video cinematic)

Software information

Crysis 1 gog version with dxvk from winetricks and from self complied winelibs (tried both) and d3dcompiler_43 installed
Screenshot_20191017_224939

System information

  • GPU: rx580
  • Driver: mesa-aco-git 19.3.0_devel.
  • Wine version: 4.16
  • DXVK version: 1.4.2

Apitrace file(s)

errm please help

trying to use the dlls of apitrace spams my terminal and the screen stays black:

002b:fixme:d3d10:d3d10_shader_reflection_GetResourceBindingDesc iface 000000000698D3D0, index 2090308, desc 000000000022C708 stub!

Log files

Crysis_d3d10.log
Crysis_d3d11.log
Crysis_dxgi.log

Ddoitsujin maintainer 2019-10-17 github

I can't reproduce this on RADV. What are your settings, and at which point exactly does this happen?

Also, please make sure to update your mesa build. There was a fairly major regression recently, the fix landed yesterday iirc.

Nnicman23 2019-10-18 github

i messed up with the export of VK_ICD_FILENAMES. yes radv worked. amdvlk still produces artifacts. will try with master (although amdvlk is from last week)

Nnicman23 2019-10-18 github

same results with amdvlk master

Ddoitsujin maintainer 2019-10-18 github

Probably a driver bug then.

Nnicman23 2019-10-19 github

how can i help further?

Aaufkrawall 2019-10-19 github
Nnicman23 2019-10-19 github
KK0bin maintainer 2019-10-19 github

FYI that bug report is pretty terrible. You should add the precise version, a screenshot and an apitrace.

Ddoitsujin maintainer 2022-03-28 github

Seems to be fixed in the driver.

Nothing extracted yet.