info: dxgi.deferSurfaceCreation = True
info: d3d11.maxFeatureLevel = 11_0
Please do not enable random options if they aren't necessary, the first one could potentially be your problem.
Anyway, without further details I'm neither able nor willing to look further into this issue, there's no clear indication that this is even a DXVK bug and not a wine issue or even game bug. Please provide at least the full wine log.
Yes , sorry about those options , sometimes i test the game in dx10 if it can run, maybe is a game related bug.
info: dxgi.deferSurfaceCreation = True info: d3d11.maxFeatureLevel = 11_0Please do not enable random options if they aren't necessary, the first one could potentially be your problem.
Anyway, without further details I'm neither able nor willing to look further into this issue, there's no clear indication that this is even a DXVK bug and not a wine issue or even game bug. Please provide at least the full wine log.
Why apitrace dont work. it's not generate the trace file , something changed?
The trace file should be in the desktop folder inside your wine prefix.
The trace file should be in the desktop folder inside your wine prefix.
Ok , i fund it , in the docs says that is in the game.exe folder.
I will upload the trace file later.
Sorry , i can't upload the apitrace , its 2.5gb ...
In that case there's nothing I can do.
Nothing extracted yet.
I run the game with the latest binaries , the game works but like Proton builds (4.11 and 3.x ) the game crashes the the catastrophe "heat wave" start , i don't know if is some issues with the game per se or is related with the shaders.
Software information
Surviving the Aftermath
System information
Apitrace file(s)
I can't generate the Apitrace, i don't know why but do not generate the file.
Log files