Yes, known issue. Will be fixed eventually.
In the meantime, you can use the DXVK_HUD environment variable.
Is this caused by a dxvk change or a wine change?
@darix this was an accidental change in dxvk; basically, the dxvk.hud configuration option was completely ignored. The above commit fixes the issue.
Thank you for the explanation :)
DXVK_HUDx1 2019-12
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openSUSE Tumbleweed
Overwatch
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