Confirmed, thanks!
Why did this get closed? I still have this issue, real pain.
Assuming that commit fixes it but hasn't been pushed out to any releases yet.
I tested with dxvk-winelib-git from the Arch AUR and it fixed the cut off inventory issue. Nice :)
I think the fix is in DXVK 1.5.
hasn't been pushed out to any releases yet.
I don't close issues when they get published in a release, I close them when they reach master.
Builds for every commit can be found here: https://git.froggi.es/doitsujin/dxvk/-/jobs
@K0bin the fix isn't in 1.5
Nothing extracted yet.
DXVK:

WineD3D/native:

Software information
Risen 2, maxed out visuals (except AA & DoF)
The Steam version btw. doesn't start due to copy protection, you need to fix it or use GOG version.
System information
Apitrace file(s)
https://drive.google.com/open?id=1NLGHjgnR567m2oiChddCGdj63qHRWhrQ
(Should be with wined3d, though my desktop folder was rather messy..)
Log files
Risen2_d3d9.log