protonscr

[d3d9] King's Bounty: The Legend water issue

dxvkclosed
doitsujin/dxvk#1387 · opened 2020-01-30 by HanPrower · updated 2020-01-31 · 4 comments · github
HHanPrower 2020-01-30 github

The game runs fine for the most part, just some weird issues with water "reflections" that I'm not seeing anyone else post on ProtonDB or elsewhere. Even more strange, the "reflections" don't seem to be rendered in Windows at all (i.e. the protagonist isn't mirrored in the surface, or anything like that).

Software information

Game: King's Bounty: The Legend
Settings: All on max; changing them seems to make no difference to the issue

System information

  • GPU: AMD 5700 XT (tried with and without ACO & with RADV and AMDVLK)
  • Driver: mesa-git 1:20.0.0_devel.119683.fe5267d3223-1
  • Wine version: Steam Proton 4.11-12
  • DXVK version: 1.5.1 & 1.5.3

Apitrace file(s)

https://www.mediafire.com/file/okuycpq46l4xosd/kb_trace.tar.gz/file

Log files

KB_d3d9.log

Screenshots

D9VK:
kings_bounty_legend_water_d9vk

Windows:
kings_bounty_legend_water_windows

Zziabice 2020-01-30 github

I have the same behavior:
Screenshot_20200130_210157

DXVK 1.5.1 (using Proton 4.11-12), Mesa 19.3.2 and AMD RX 580 4GB.

Seems more a problem with shadows, but there are some minor graphic glitches here and there, mostly in the upper part of the rendered screen.

The game works perfectly, nonetheless.

Mmisyltoad 2020-01-31 github

Fixed!

HHanPrower 2020-01-31 github

Thanks for the quick fix :1st_place_medal:

Mmisyltoad 2020-01-31 github

No worries! Have fun :)

Proton versions