Game renders fine with proton and dxvk 1.5.1.
Renders the same as 1.5.2 for me, as in the sky is blue and the clouds invisible.
This should be fixed as of 08fc5342a92c57fdd9008e60f357b8baa80cd867
Yep, can confirm, it's back to rendering like 1.5.2, thanks.
Regarding the missing sky textures, not sure if it will help, but turning down the visibility range to average seems to fix it. I'm also seeing a "pure blue" sky with the visibility range on high.
I'm also seeing a "pure blue" sky with the visibility range on high.
Can you make a separate bug for that if it is our issue? :)
Can you make a separate bug for that if it is our issue? :)
Sure, will do. In fact, expect a couple of d3d9 bug reports in the coming days :).
Nothing extracted yet.
Hi,
this game worked almost fine with v1.5.2, but with v1.5.3 and master there are barely any textures left.
wined3d:

v1.5.2:

v1.5.3:

Software information
The Witcher: Enhanced Edition off of GOG, all settings maxed except for AA.
System information
Apitrace file(s)
Log files