protonscr

[d3d9] Evil Genius crashes on main menu load

dxvkclosed
doitsujin/dxvk#1417 · opened 2020-02-07 by WinterSnowfall · updated 2020-02-13 · 3 comments · github
WWinterSnowfall 2020-02-07 github

evil_genius

The game crashes with the above message right after the loading screen/opening cinematic. With WineD3D it loads up just fine. There's really no difference in how it loads between DXVK and WineD3D besides the crash, which is why I haven't recorded anything.

I'm hoping that between the error message and the apidump you can find out why.

As a sidenote, I can't really remember, but I think this was one of the DirectX 8.1 games I got working with DXVK through d3d8to9. Still, I did not remove d3d8to9 while testing with WineD3D, so it shouldn't matter, but I mentioned it in case it somehow does. I can also, of course, remove d3d8to9 and confirm if it is indeed a DirectX 8.1 game or not, if needed.

Software information

Evil Genius (GOG version).

System information

  • GPU: GeForce GTX 1070
  • Driver: 440.48.2
  • Wine version: 5.1 Staging
  • DXVK version: v1.5.4

Apitrace file(s)

EvilGeniusExeStub-Release.trace.tar.xz

Log files

Mmisyltoad 2020-02-13 github

Fixed! Thanks for the report.

WWinterSnowfall 2020-02-13 github

Fixed! Thanks for the report.

Yes, everything seems to work just fine now. Thanks for fixing it! :)

Mmisyltoad 2020-02-13 github

No worries, enjoy!

Nothing extracted yet.