Some of the UI elements don't appear to respect boundaries. In popups that scroll, the scrolling contents overlap other parts of the popup and sometimes go outside. Also, some effect such as the 'shiny' effect when hovering over the options button at the bottom-right of the main menu, plays outside of the button boundaries.
DXVK
WineD3D
During loading screens, the skull in the center is suppose to be grey, and then full up from bottom to top in a reddish-amber color (to indicate loading progress). Using DXVK, the skull is always reddish-amber. You should be able to see it in the apitrace.
Some of the UI elements don't appear to respect boundaries. In popups that scroll, the scrolling contents overlap other parts of the popup and sometimes go outside. Also, some effect such as the 'shiny' effect when hovering over the options button at the bottom-right of the main menu, plays outside of the button boundaries.
DXVK



WineD3D



During loading screens, the skull in the center is suppose to be grey, and then full up from bottom to top in a reddish-amber color (to indicate loading progress). Using DXVK, the skull is always reddish-amber. You should be able to see it in the apitrace.
Software information
Book of Demons
Arch Linux
System information
Apitrace file(s)
https://mega.nz/#!ylIAHAjT!DwD1uvuoxI3HbSI5CTVyLlfBs9RiF16G3NX_3Y_P8cE
Log files
steam-449960.log