protonscr

[d3d9] Close Combat - GtC/PitF - transparency on several menu elements

dxvkclosed
doitsujin/dxvk#1434 · opened 2020-02-10 by WinterSnowfall · updated 2020-02-14 · 2 comments · github
WWinterSnowfall 2020-02-10 github

In several of the relatively new Close Combat series of games, developed by Slitherine Ltd. (which happen to be the only ones compatible with Wine atm) several menu elements are transparent instead of having a solid colour background, as shown in WineD3D. The screenshot only shows a basic prompt, but several other pop-up prompts/progress indicators are also transparent with DXVK.

close_combat_dxvk

close_combat_wined3d

Software information

Close Combat - Gateway To Caen / Close Combat - Panthers In The Fog (GOG versions)

System information

  • GPU: GeForce GTX 1070
  • Driver: 440.59.0
  • Wine version: 5.1 Staging
  • DXVK version: v1.5.4-16-g51903d8

Apitrace file(s)

CCE.trace.tar.xz

Log files

Mmisyltoad 2020-02-14 github

Should be fixed now.

WWinterSnowfall 2020-02-14 github

Should be fixed now.

It is. Thanks a lot!

Nothing extracted yet.