protonscr

[d3d9] black squares in dead space

dxvkclosed
doitsujin/dxvk#1484 · opened 2020-02-29 by soredake · updated 2020-03-09 · 5 comments · github
Ssoredake 2020-02-29 github

Black squares in intro in dead space (steam version), https://github.com/ValveSoftware/Proton/issues/293#issuecomment-592952438

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe.
In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace.
DO NOT use DXVK together with apitrace!

Software information

Dead space, maximum settings, acrhlinux, aco enabled.

System information

  • GPU: RX 560
  • Driver: X.Org Radeon RX 560 Series (POLARIS11, DRM 3.36.0, 5.5.6-17-tkg-pds, LLVM 9.0.1)
  • Wine version: latest wine-tkg
  • DXVK version: dxvk from git

Apitrace file(s)

Log files

KK0bin maintainer 2020-02-29 github

Does that also happen with ACO? I dont remember seeing that problem on Nvidia?

Ssoredake 2020-02-29 github

I tested with aco only.

KK0bin maintainer 2020-02-29 github

Ok, I thought LLVM because of that:

Driver: X.Org Radeon RX 560 Series (POLARIS11, DRM 3.36.0, 5.5.6-17-tkg-pds, LLVM 9.0.1)

Mmisyltoad 2020-03-09 github

Should be fixed now.

Ssoredake 2020-03-09 github

Yes, fixed, thanks!

Upstream links