protonscr

World of Tanks VK_ERROR_MEMORY_MAP_FAILED

dxvkclosed duplicate
doitsujin/dxvk#1513 · opened 2020-03-17 by magist3r · updated 2020-03-17 · 2 comments · github
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Mmagist3r 2020-03-17 github

After one or two battles World of Tanks crashes during load of the hangar after battle. I created fresh wineprefix, but it didn't help.

Here is an error from log:

err:   DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err:   DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err:   DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err:   DxvkMemoryAllocator: Memory allocation failed
err:     Size:      134217728
err:     Alignment: 16
err:     Mem flags: 0x6
err:     Mem types: 0xf
err:   Heap 0: 3488 MB allocated, 2280 MB used, 3634 MB allocated (driver), 7402 MB budget (driver), 7936 MB total
err:   Heap 1: 96 MB allocated, 47 MB used, 96 MB allocated (driver), 98 MB budget (driver), 256 MB total
err:   Heap 2: 448 MB allocated, 413 MB used, 486 MB allocated (driver), 8018 MB budget (driver), 8192 MB total
err:   DxvkMemoryAllocator: Memory allocation failed

Software information

World of Tanks 1.8.0

System information

  • GPU: AMD RX 580
  • Driver: Mesa 20.0.1 (LLVM 9.0.1)
  • Wine version: 5.4-staging
  • DXVK version: 1.5.5 (tested 1.4.6 too)

Apitrace file(s)

  • Couldn't get apitrace - WoT doesn't work with wined3d.

Log files

worldoftanks_d3d11.log
worldoftanks_dxgi.log

Ddoitsujin maintainer 2020-03-17 github

sigh #1318

TL;DR use WINE_LARGE_ADDRESS_AWARE=1 and a wine build which supports that.

MMixaill 2020-03-17 github

@magist3r use win64/Worldoftanks.exe to run 64-bit version of WoT.

Launch options