After one or two battles World of Tanks crashes during load of the hangar after battle. I created fresh wineprefix, but it didn't help.
Here is an error from log:
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED err: DxvkMemoryAllocator: Memory allocation failed err: Size: 134217728 err: Alignment: 16 err: Mem flags: 0x6 err: Mem types: 0xf err: Heap 0: 3488 MB allocated, 2280 MB used, 3634 MB allocated (driver), 7402 MB budget (driver), 7936 MB total err: Heap 1: 96 MB allocated, 47 MB used, 96 MB allocated (driver), 98 MB budget (driver), 256 MB total err: Heap 2: 448 MB allocated, 413 MB used, 486 MB allocated (driver), 8018 MB budget (driver), 8192 MB total err: DxvkMemoryAllocator: Memory allocation failed
World of Tanks 1.8.0
worldoftanks_d3d11.log worldoftanks_dxgi.log
sigh #1318
TL;DR use WINE_LARGE_ADDRESS_AWARE=1 and a wine build which supports that.
WINE_LARGE_ADDRESS_AWARE=1
@magist3r use win64/Worldoftanks.exe to run 64-bit version of WoT.
win64/Worldoftanks.exe
WINE_LARGE_ADDRESS_AWARE=1`
After one or two battles World of Tanks crashes during load of the hangar after battle. I created fresh wineprefix, but it didn't help.
Here is an error from log:
Software information
World of Tanks 1.8.0
System information
Apitrace file(s)
Log files
worldoftanks_d3d11.log
worldoftanks_dxgi.log