Which commit is 1253 exactly?
It's 1253 from https://git.froggi.es/doitsujin/dxvk/-/jobs
But it's down, so I can't answer more precisely :/
Yeah, that's why I was asking. Any chance you can build yourself and bisect the problem?
I guess Josh can take a look later, but in general it's much more useful to refer to commits than to build numbers (I think they should be displayed on the froggi.es website when it's up).
@NerosTie can you tell us the commit hash number by running any unaffected app (even d3d11 one) with that build with DXVK_HUD=version envar and and screenshoting the game screen (it will show the hash in the hud along with dxvk version).
@tannisroot that doesn't work when the game literally crashes.
@NerosTie can you please upload your DXVK build somewhere? I think we can infer the commit from that.
@doitsujin whoops, i meant any unaffected app. For example, this d3d9 triangl test app should work:
d3d9-triangle.zip
Sorry, I don't know how to bisect quickly, but I can upload the 3 last packages from froggi.es (resp. 1252, 1253 and 1254):
1252:
dxvk-master.4d8940957cb40fbd1be3eb6cc74d1677d3e352d4.zip
1253:
dxvk-master.4699d4162a36ee26eb03346eccd5ab1f48168466.zip
1254:
dxvk-master.f257a794ccbf2d3efa77d56e220b75f449ab1675.zip
(I hope it's good)
Thanks; looks like 4699d4162a36ee26eb03346eccd5ab1f48168466 broke it then.
Something similar happens with Guild Wars 2 since commit 4699d41 with RADV
Tested my own builds with both mingw 9.2 and 9.3 and tested the built from froggi.es.

Please re-test, this should be fixed in master.
Guild Wars 2 does crash again with your fixes
@Joshua-Ashton
It is no longer possible to download packages on froggi.es? (it's asking me to login)
(I compiled it and the issue is not fixed)
Can you try now
just as info GW2 finally stop crashing.
Fixed! Thanks :)
Title.
It works with 1252 and less.
Precision: I don't launch the game from the launcher, directly with FF9.exe (x64). The issue doesn't come from the launcher.
This is the error message:
Crash reports from the game itself:
error.log
output_log.txt
Option in Steam to launch the game (from protondb):
set -- %command%; "${@:1:2}" x64/FF9.exe "${@:4}"System information
Apitrace file(s)
https://mega.nz/file/v3hUAITT#23Fe7RRU5WfyxNz3wfM4R0YwB-guLiOwPXdQiH0oCG4
Log files
steam-377840-dxvk.log