protonscr

Stalker lost alpha gives Memory allocation failed, Stalker gunslinger gives Memory allocation failed on dx9, dx10 and dx11

dxvkclosed invalid
doitsujin/dxvk#1593 · opened 2020-04-24 by adcdam · updated 2020-04-24 · 1 comments · github
Aadcdam 2020-04-24 github

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe.
In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace.
Preferably record the trace on Windows, or wined3d if possible.

Reports with no log files will be ignored.

Software information

Name of the game, settings used etc.

System information

  • GPU:rx5700
  • Driver:mesa20
  • Wine version:5.6
  • DXVK version: 1.61

Apitrace file(s)

  • Put a link here

Log files

  • d3d9.log:
  • d3d11.log:
  • dxgi.log:
Ddoitsujin maintainer 2020-04-24 github

No log files or anything for us to work with, but looking at the headline it sounds like another case of #1318 .

Nothing extracted yet.