protonscr

[d3d9] Freelancer - dark textures at certain angles (I guess?)

dxvkclosed
doitsujin/dxvk#1603 · opened 2020-04-30 by WinterSnowfall · updated 2020-05-07 · 2 comments · github
WWinterSnowfall 2020-04-30 github

The game runs flawlessly up to a point, but now I get some weird texture flipping to black and back to how it's supposed to be around asteroid stations. It's all I've noticed so far, at least.

image

WineD3D looks fine.

image

Not sure if it's relevant, but I'm passing it through d3d8to9, since it's a dx8 game.

I've played back the trace to see if I managed to capture what I'm seeing in DXVK and it should be pretty conclusive, though I got some error messages during capture.

There are also a ton of ConvertFormat warnings in the logs, though they've always been there without me noticing any graphical glitches. Should I be worried?

Software information

Freeelancer (retail copy, version 1.1)

System information

  • GPU: GTX 1070
  • Driver: 440.82.0
  • Wine version: 5.7 Staging
  • DXVK version: 1.6.1

Apitrace file(s)

freelancer.trace.tar.xz

Log files

Mmisyltoad 2020-05-07 github

Fixed.

WWinterSnowfall 2020-05-07 github

Yey. Indeed, it looks good now. Thanks a lot!

Nothing extracted yet.