The game runs flawlessly up to a point, but now I get some weird texture flipping to black and back to how it's supposed to be around asteroid stations. It's all I've noticed so far, at least.
WineD3D looks fine.
Not sure if it's relevant, but I'm passing it through d3d8to9, since it's a dx8 game.
I've played back the trace to see if I managed to capture what I'm seeing in DXVK and it should be pretty conclusive, though I got some error messages during capture.
There are also a ton of ConvertFormat warnings in the logs, though they've always been there without me noticing any graphical glitches. Should I be worried?
The game runs flawlessly up to a point, but now I get some weird texture flipping to black and back to how it's supposed to be around asteroid stations. It's all I've noticed so far, at least.
WineD3D looks fine.
Not sure if it's relevant, but I'm passing it through d3d8to9, since it's a dx8 game.
I've played back the trace to see if I managed to capture what I'm seeing in DXVK and it should be pretty conclusive, though I got some error messages during capture.
There are also a ton of ConvertFormat warnings in the logs, though they've always been there without me noticing any graphical glitches. Should I be worried?
Software information
Freeelancer (retail copy, version 1.1)
System information
Apitrace file(s)
freelancer.trace.tar.xz
Log files