protonscr

[d3d9] Halo 2 Vista flag not rendering properly

dxvkclosed d3d9
doitsujin/dxvk#1612 · opened 2020-05-04 by nukeulater · updated 2020-05-07 · 7 comments · github
Nnukeulater 2020-05-04 github

Software information

Halo 2 Vista, high detail settings, Game mode: Capture the Flag, Map: Waterworks,
In game anti aliasing set to off

[d3d9]:
How it's supposed to look like:
image

[d3d9-vk]
How it looks like:
image

System information

  • GPU: GTX 1050
  • Driver: 445.87
  • Windows build: Windows 10 1909 Build 18363.815
  • DXVK version: 1.6.1

Apitrace file(s)

Log files

Notes:

  • While using the apitrace dlls, I didn't encounter this issue.
Mmisyltoad 2020-05-04 github

Ah, the extension we need for that actually launched today!

Should be fixed fairly soon but you will need new drivers :)

Nnukeulater 2020-05-04 github

Alright sounds good. Thanks for the response!

Nnukeulater 2020-05-05 github

Found another issue with the sun rendering:
https://youtu.be/Atw7Z0ZfqLs

How it should render normally:
image

Jjrugia 2020-05-05 github

Ah, the extension we need for that actually launched today!

Should be fixed fairly soon but you will need new drivers :)

May I ask how does that work with Mesa? Do I just compile the drivers against the latest Vulkan headers and the feature will be supported?

Sorry for the slightly off topic question. With Nvidia it's pretty straightforward by using the latest beta drivers but I don't know with AMD.

Thanks for any input :)

DDadSchoorse 2020-05-05 github

@jrugia you need to wait until https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4877 is merged (or build with that merge request).

Jjrugia 2020-05-05 github

@jrugia you need to wait until https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4877 is merged (or build with that merge request).

Thanks that clears it up.

Mmisyltoad 2020-05-07 github

Cool, this is fixed now.

Please make a separate issue for the sun rendering.

Thanks!

Nothing extracted yet.