protonscr

Giant black square covering up horizon in Saints Row The Third Remastered

dxvkclosed
doitsujin/dxvk#1655 · opened 2020-06-07 by niobium93 · updated 2020-06-07 · 1 comments · github
Nniobium93 2020-06-07 github

There are giant black squares covering up my view, making the game unplayable.
YouTube: https://youtu.be/iiQgDmkIGdI
This happens both on dxvk and wined3d, so I wasn't sure where to report it. Hope this is ok.
I tried making an apitrace by putting apitraces' d3d11.dll, dxgi.dll and dxgitrace.dll files into the game folder, but this made the game extremely slow. Took half an hour to get through the games menu and into the loading screen, which eventually dropped me into a black screen. After and hour I gave up and killed the process. Also tried running wine apitrace.exe trace -a dxgi YOURGAME.exe, but this didn't make a trace, gave me this error:
inject: error: failed to load C:\apitrace-latest-win64\bin\injectee_iat.dll into the remote process 204

Software information

Saints Row The Third Remastered, 1080p, tried highest and lowest settings.

System information

  • GPU: Radeon RX 5700 XT
  • Driver: mesa-git 20.2.0_devel.124677.dd81f4853c8-1
  • Wine version: wine-tkg-staging-fsync-vkd3d-git 5.10.r0.g8648971f-279
  • DXVK version: 1.7

Log files

Nniobium93 2020-06-07 github

Nevermind, these settings fixed it:
d3d11.constantBufferRangeCheck = True
d3d11.invariantPosition = True

DLLs