protonscr

[Help] D3D11 apps just crashes :(

dxvkclosed
doitsujin/dxvk#167 · opened 2018-03-15 by kolyanok · updated 2018-03-16 · 3 comments · github
Kkolyanok 2018-03-15 github

Using dxvk Version 0.31 on SteamOS 2.148 with wine-vulkan builded from source. Vulkan cube.exe works fine, but dxvk apps doesn't :( d3d11-compute.exe crashes instantly...

Software information

SteamOS 2.148, trying to run d3d11-compute.exe

System information

  • GPU: Nvidia GeForce GTX 1080 Ti
  • Driver: Nvidia 387.22.0
  • Wine version: wine-vulkan 3.3
  • DXVK version: 0.31

Log files

https://gist.github.com/kolyanok/413bf830ff3f13c717197ff8b41e5d92

So can you please help me to fix this. Thanks :)

SSveSop 2018-03-15 github

@kolyanok You may try a newer build from this site: https://haagch.frickel.club/files/dxvk/

All the way to the bottom (check dates) is the newest build. Loads of stuff happens here in 7 days, and 0.31 is 7 days old, and 54 commits behind master :)

?ghost 2018-03-15 github

@kolyanok these demos require native d3dcompiler-46.dll or d3dcompiler-47.dll (DXVK currently can't run these demos without these dll's). But really a few games require native d3dcompiler

Kkolyanok 2018-03-16 github

Thank you for helping. I just installed a newer build, as recommended by @SveSop, and now it works great. Demos and games works fine :)

DLLs