protonscr

Gsync is disabled while playing fullscreen DXVK

dxvkclosed nvidia proprietary
doitsujin/dxvk#1698 · opened 2020-07-24 by tugl · updated 2020-07-25 · 2 comments · github
Ttugl 2020-07-24 github

When playing any game in fullscreen mode using DXVK, the monitor refresh rate is static and Gsync doesn't work. Borderless/windowed mode makes Gsync work as usual.

System information

  • GPU: RTX 2080 Ti
  • Driver: 451.67
  • Wine version:
  • DXVK version: 1.7

Log files

Ddoitsujin maintainer 2020-07-24 github

DXVK has no control over Gsync. No idea why it wouldn't work, but this sounds like a setup issue elsewhere on your system or a driver bug.

Ttugl 2020-07-25 github

Thanks for the reply @doitsujin. Does DXVK use a special fullscreen mode compared to dx11?

I have reproduced this on 2 systems, Windows v1903 and v2004. Fullscreen in dx9 to 12 does work with Gsync.

Nothing extracted yet.