protonscr

[D3D9] Guildwars 2 crashes after game update

dxvkclosed
doitsujin/dxvk#1720 · opened 2020-08-12 by logan001 · updated 2020-08-13 · 2 comments · github
Llogan001 2020-08-12 github

Today GW2 had an update.
After the update the game crash after launch.
The game works with only wine. it works on windows with dxvk too. only in linux crashes.
Also the strange thing is that selecting 1.7L-9f6f6a7 for dxvk in lutris the game will not crash. i've try to compile it myself from git but it still crashes. i've tried to get the build for your build server and it still crashes.

Software information

Name of the game, settings used etc.

System information

  • GPU: nvidia 970
  • Driver: 450.56.06 and 450.56.02
  • Wine version: wine-5.13 (Staging)
  • DXVK version: d92660923acef5066711af43b8afa3196026eb3c / 9f6f6a797931eed1d1ff1357cff16b5b1a80f62d (my buld crashes but the one in lutris works)

Apitrace file(s)

  • here
    edit: trace is from windows

Log files

  • d3d9.log: i have 2 logs in same place as the trace. one log is with latest build form your build server and the other is with lutris own version of dxvk
Ddoitsujin maintainer 2020-08-12 github

Should be fixed by d4f6ccb8a8978ad91af6df4bf8647badbbe267ea.

Llogan001 2020-08-13 github

yeap.
thank you

Nothing extracted yet.