You should ask over at the GW2-Addon-Manager repo.
There is a section at GW2 Addon Manager page that says:
How to Add Your Addon
Submit a PR where you add a folder with the name of your addon (preferably in relatively short and basic form, e.g. gw2radial or arcdps_bhud) with a completed update.yaml file within. See the d912pxy example as a rough guideline.
I also would like to give DXVK another try while also using addons from the Manager but in this case, there is nothing I can do as an end user it seems.
@doitsujin @K0bin

Excuse me to bump this but I noticed there is actually an option for DXVK on SelectRenderer addon, which is from the same person who created D912PXY but when I select DXVK, I get 3D output initilization error probably because I don't have DXVK.dll and don't know where to put it so SelectRender will see and use it.
Any ideas about this or shall I make a new thread here or on the SelectRender though there is no issues placed on its page yet.
Thank you for reading.
https://github.com/megai2/SelectRenderer/issues/1 here is an update that seems to solve the problem. For future reference.
I think this one can be closed. As said any addons needs to be added as a PR in the repo.
@K0bin Also here i think 👀. The issue isn't with dxvk itself and should be handled by the tools own repository.
It's been actually working but game is moving on from dx9, should still be working with dx11 client still.
dxvk.dllx2 2021-05
Hi I am using the guild wars 2 addon manager (https://github.com/fmmmlee/GW2-Addon-Manager) to launch other addon DLL's such as arcDPS. However when i create a folder for DXVK the addon manager log simply states "loading dxvk.dll" but it does not complete and never gets loaded. can some one please help me get this to work.