protonscr

Freedom Fighters low and not stable FPS

dxvkclosed
doitsujin/dxvk#1774 · opened 2020-09-23 by legionpheonix · updated 2020-09-25 · 3 comments · github
Llegionpheonix 2020-09-23 github

The game produces low FPS in places, especially in those places where the effect of explosions and dust occurs.
I am using the game together with dgvoodoo2 + dxvk (anti-aliasing, anisotropic filtering)

System information

  • GPU: Nvidia GTX 1070
  • Driver: 452.06
  • Wine version: i use Windows 10 (2004)
  • DXVK version: 1.7.1

Apitrace file(s)

https://mega.nz/file/ERYiTCbb#xQQdYBS2vd0UxaYRH_D_gaXCRwOU-d1Ds3KR7eGPGbc

Log files

Freedom.Exe_d3d11.log
Freedom.Exe_dxgi.log

KK0bin maintainer 2020-09-23 github

Why are you using DgVoodoo with DXVK on Windows? DXVK is almost certainly gonna be slower than the Nvidia d3d11 driver, especially with dgvoodoo involved.

Llegionpheonix 2020-09-23 github

Почему вы используете DgVoodoo с DXVK в Windows? DXVK почти наверняка будет медленнее, чем драйвер Nvidia d3d11, особенно с dgvoodoo.

To be able to use the Nvidia driver settings, for example, it is convenient to use sharpness when anti-aliasing.

Ddoitsujin maintainer 2020-09-25 github

I am using the game together with dgvoodoo2

Not really our problem then. dgvoodoo2 is known not to perform very well, especially when stacking it with DXVK.

Nothing extracted yet.