D3D9Ex is supported aside from some things nothing uses (ComposeRects and resource residency.)
At the moment we are talking about Fallout New Vegas and dll-extension NVTF. DXVK breaks the D3D9Ex enable setting.
How does it break? Please provide logs/apitrace etc like the template asks for.
The game freezes when I minimize the game. Everything works on the original d3d9.
System information
GPU: Nvidia GTX 1066
Driver: 441.66
Wine version: Windows 10 (2004)
DXVK version: 1.7.1
Log files
FalloutNV_d3d9.log
We need an apitrace to debug this. The log files alone dont tell us much.
How do I create apitrace-file?
Follow this guide: https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace but use the download like on this page instead: https://apitrace.github.io/
Sorry, I was wrong. This problem does not apply to DXVK. I close this issue.
Nothing extracted yet.
If I'm guessing correctly, DXVK doesn't currently have support for D3D9Ex. Some games may require d3d9ex for better minimize. Will this feature be added in the future?