You forgot to copy dxgi.dll.
Having both dxgi.dll and d3d11.dll in the game folder didn't help.
ACOdyssey_dxgi.log
ACOdyssey_d3d11.log
We don't support Windows for a reason. Probably some overlay (uplay? third-party crap?) crashing the game for you. The game itself still works fine with DXVK.
Odyssey+DXVK works fine in both Win7 and Win10. I didn't have to disable any overlay.
https://i.imgur.com/7ciw46J.jpg
If you're using RTSS, make sure to check "Custom Direct3D Support" in the game's profile.
Odyssey+DXVK works fine in both Win7 and Win10. I didn't have to disable any overlay.
https://i.imgur.com/7ciw46J.jpg
If you're using RTSS, make sure to check "Custom Direct3D Support" in the game's profile.
Tried RTSS with both Custom Direct3D Support and disabled Application detection level. No dice either time. The uPlay Overlay is disabled as well. I'd love to get this working because I've seen the performance improvements running this way.
You may need to uninstall RTSS since its own Vulkan layer is known to cause problems with DXVK and is always active, whether RTSS is running or not.
FWIW you may also want to switch to borderless or windowed mode, proper fullscreen seems to crash on some Windows setups for some reason.
Did you fix it? I'm having that exact problem with Origins and I don't know what to do :(
Nope. Still broken for me.
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On Nov 6, 2020, at 11:10 AM, Sailorcat666 [email protected] wrote:
Did you fix it? I'm having that exact problem with Origins and I don't know what to do :(—
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Maybe it's just because we don't have the original version of the game, at least I don't have it, I do play from a crack file :/
how about you?
We obviously do not and will never support cracked versions of any game.
Exact same problem! Any solution since?
Use borderless windowed instead of exclusive fullscreen mode?
Anyway, closing, just use native D3D11 if you can't get DXVK to work on Windows.
Its awesome and a huge compliment that people are trying to use dxvk under windows!
dxvk is work for me on windows
I'd really like to use dxvk for Assassin's Creed Odyssey since I've seen it massively improve performance, but I can't seem to get it to work. It'll open and run the splash screen for a few seconds, but silently crash/close before opening the main game window. The cache formed is only ~1KB.
dxvk Version 1.7.2
i7-7700 @ 4.0 GHZ
16 GB DDR4-2400
NVIDIA GTX GeForce 1070
Samsung EVO 950
WD Passport 4 TB
WD Passport 2 TB
WD Passport 2 TB
ACOdyssey_d3d11.log
DxDiag.txt
SYSINFO.zip
ACOdyssey.dxvk-cache.zip