Does d3d11.enableRtOutputNanFixup = True help?
In dxvk.conf, right?
Unfortunately not.
Just tested this on Windows with DXVK, works fine there. Probably not our bug.
So I have to file a Wine bug? But the game doesn't run with Wine only, it'll be funny :)
Not really sure what's going on yet. The game seems to be doing all sorts of broken stuff so we may just need to work around a few things. You might also want to test on Windows on your end to see if it really works fine or if I'm just lucking out with the proprietary AMD driver.
I never used any game on Windows with DXVK and I don't feel confident. Actually I not use Windows at all. This installation from the screenshot is only for apitraces :)
I'll try and will inform you what's going on. Thank you very much!
To test on Windows, just copy the 64-bit d3d11.dll and dxgi.dll into the game's installation directory, should work fine.
Anyway, game seems to be working fine with the proprietary AMD driver even on Linux, but with RADV I have the exact same artifacts. Gonna have to compare the two to see what's going on.
Thank you, I'll try with NVIDIA on Windows soon.
I can confirm - there are the same artefacts on Windows.
Turns out that this is an extremely annoying problem with numerical precision somewhere, and very hard to debug. Only happens on RADV+ACO on my end, the other AMD drivers as well my RTX 2060 are fine, no idea what the root cause is or could be.
Thank you for your efforts. We'll live with it :)
Should be fixed in latest master.
Yes it's perfect now. Thank you very much!
https://i.imgur.com/fOvCSuU.png
There are graphical artefacts in the latest version of the game with the new DLC Melody of Mystery. I can't provide an apitrace for the game miserably crashes with apitrce libraries both on Linux and Windows:
https://i.imgur.com/X5ZSmEo.png
https://i.imgur.com/bpTTRpq.png
The game doesn't run without DXVK so I can't see if the problems are present with WineD3D. The graphical problems occurs in areas with glowing objects:
https://i.imgur.com/SS7Up9Z.png
There are problems ingame too where are clouds, lanterns, etc.
I tried with severel older DXVK versions but the problem persists.
Here you are the Wine log:
https://pastebin.com/X6785MuJ
Software information
Trine 4: The Nightmare Prince - Melody of Mystery
System information
Log files
d3d11.log:
trine4_d3d11.log
dxgi.log:
trine4_dxgi.log