It probably hangs after creating a new cache file, i.e. immediately after device creation.
Please post the full wine log, I see no evidence that this is a DXVK problem since the game is known to work.
@elogicuk Friendly ping. Could you retest if this is still an issue with newer dxvk, driver, wine etc? 🙂
Nothing extracted yet.
First of all: Thank you very much for this awesome project. I've been using it for running many games successfully. However I have one game, that makes problems.
Game: Middle Earth: Shadow of War
Lutris
Wine 5.21
Dxvk 1.7.2
GeForce RTX 2060 SUPER
Drivers: 455.38
Game fails to start, gets to this stage in the lutris logs and does nothing
warn: DXVK: No state cache file found
warn: DXVK: Creating new state cache file
info: DXVK: Using 10 compiler threads
i left it for 2 hours and still nothing.
ShadowOfWar_d3d11.log
ShadowOfWar_dxgi.log
ShadowOfWar.dxvk-cache.zip